And in fairness they also managed to botch things up at the beginning.
Is there anywhere in particular you use @Chili for VR news and apps/games that arent official or appearing on the actual Stores?
I usually just keep an eye on the Oculus and Vive subreddits.
There are a few VR-focused sites too like: https://www.vrfocus.com/
I don't know what it plays like with a controller but if you guys want to try another racing game in VR for free then check out Live for Speed:
I'm not sure what it is like these days but it started around the DK2-era and seems to have grown into a fully fledged F2P game.
I played through Portal Stories: VR earlier. It is an unofficial mod for Portal 2, but given that it is in VR it has very different gameplay. It is very short, it is more of a proof of concept which I assume they will release a paid version of at some point down the line. It certainly gave me a taste for what Portal in VR could be like. I really am looking forward to seeing what Valve's first fully-fledged VR game will be like.
We never finished off the Portal 2 multiplayer did we? Was there some DLC or something we didn't play?
I think we did eventually go back and finish it.
Razer have announced their new headset. It claims to rival Vive/Rift in terms of specs but at a fraction of the price ($399).
And at a fraction of their build quality?
Been following this guy for a while, makes a really interesting, balanced and thorough comparison of the two.
Basically, Rift (for him) wins hands down in terms of image quality (can be worn longer too), Vive wins for the overall fun and immersion due to the motion controllers/room scale, and is the one he uses more.
Time will tell if Touch changes that.
Vive also wins for not being part of the Facebook mafia. Also, the opinion of image quality can vary from person to person, depending on what artefacts annoy them more, and their anatomy. Some say the Vive is clearer, while others say the Rift is. That just tells me they are both very close.
Edit: Just breezed through, and it is very reasoned comparison. Elite Dangerous isn't the right game to compare the two though - there have been rendering issues with that game on the Vive which have been fixed to some extent now. I'll give it a more detailed watch later.
I did say "for him".
Heard much about Tabletop Simulator's VR yet @Chili?
People seem to like it but it looks like early days.
I've downloaded Minecrift anyway and have got a load of games queued up to download overnight and while I'm at work tomorrow. I expect the only one that won't finish in time will be Project Cars.
Have you got this version?
I think that's the latest. Haven't tried it myself but have been meaning to. Would it be possible to use it on the server (assuming it is still around?)?
As for you Vive fanboys slagging off Oculus...
If it's like the Steam controller then Vive should work with games not on the Steam service, even if you might need to have Steam running to get all the benefits. I think that qualifies as 'open' compared with what Oculus appears to be doing.
Who wrote that anyway? I don't think concern about a platforms future is necessarily acting like you're entitled. Closed services on an open platform like the PC - the key difference here compared with the consoles he/she mentions - is never going to be a good thing.
It reminds me of the Windows Store exclusivity debate, with some similarly ignoring the reasons why people are concerned and just calling it being entitled because the games are not on Steam.
I think I had an older version so I've just used the one you linked to, thanks.
The server isnt around anymore, I didnt pay for another few months but I think multiplayer is possible with this mod.
Needing to have steam open for certain features of it to work does not make it a closed system.
I had to have Steam open the other day to play Hearthstone (a non-Steam game) over the Steam Link with the Steam Controller. Outrage!
Who even wrote that? Sounds like a massive cock. Why is he defending blatant anti-consumer actions? It goes against the ongoing and ever evolving spirit of the PC platform.