Interesting article. I wonder what the impact of convenient (albeit expensive) digital storefronts has done for piracy (across all industries).
I never really pirated that much when it came to games, although I did dabble with a modified 360. Back in my pirate days, I pirated for two reasons: first of all I didn't have as much money to buy many games although looking back on it that was a poor excuse. However, I found it very convenient and, in many cases, I pirated things that were simply otherwise not available. We live in a wonderful world now of instant streaming and release dates where games come out within days of one another, and TV shows are broadcast within 24 hours around the world. Back in the day, it wasn't like that and we'd be waiting months to see things that were freely available in other countries, and being talked about widely on the internet. Now that is a thing of the past I really can't think of many reasons to ever pirate anything. Even the excuse "to see how it runs on my PC" is out of date with Steam's refund policy.